Mud
Index for Cyclocross Riders
The
original idea for this index came from an article in about 2000 by Dave Carr, a
stalwart of the Californian Norcal cross scene. I’ve adapted it for European
and more specifically, North West England conditions and changed the
classification a little.
For the
purposes of this Index, mud is ranked on a scale of 0 to 10 according to
moisture content, zero being hard and dry and 10 being liquid water. Other
properties include material content, color, stickiness, and so on.
Grade 0 –
dry dusty trail. Rare and iconic, this grade
almost doesn’t make the classification due to its hugely infrequent
appearances, seen only at the occasional summer cross. When it does appear, the
smugness of those who have held onto file treads in the forlorn hope they might
get some use, is something to behold. Not really fit for purpose in a cross
race...
Grade 1
- Damp Earth.
Nice and soft, tacky. Makes a pleasant sound as tires roll over it. Fun and
effortless to ride on. Ultimate traction. Never separates from the ground, or
if it does it doesn't stick to the bike. Your bike won’t need cleaning which is
nice, but because of that you forget that your tyres will drop mud all over the
house when you move them after it has dried.
Grade 2 – Crosser's Clay.
A bad kind of damp earth, with not much more moisture content but a high clay
content, found in several regions of the North West. Soft and sticky, it sticks
well enough to shoes, but doesn't separate from the ground too easily. meaning
it slows down the bike and drains a rider's energy subtlety and mercilessly. Irritatingly
too, it fills the pedal cleats on shoes, rendering them heavy and impossible to
clip in. Following rain, this type quickly transforms into Grade 3, which is
even worse.
Grade 3 - Play-Doh.
Water content is up to about 20-30%, leading to major sticking action.
Literally jumps from the earth to your bike. Clogs up all treads (clincher or
tubular) period, except perhaps an FMB SuperMud tub. Or possibly and old
original Green Michelin Mud, clincher or tub conversion. Fills up the spaces
between the tyre and frame, and quickly renders your gears to jumping single
speed status. Causes the bike to gain 5 kilos in a matter of minutes. Requires
pressure sprayer and brush to remove. And a spare bike and pit monkey or 3.
Grade 3F: Frozen Play-Doh.
Occasionally frozen conditions in January can give to rise to this living hell
for crossers. Don’t even bother racing without a spare bike and pit crew...
Grade 4 –
Peanut Butter.
Less sticky than Play-doh; more likely to stay on the ground. Moisture content
is up to 40% or so. This stuff is sticky enough that one can't really plow
through it, yet it's slippery and makes it hard to control the bike. Ruts form
which may yield to a tyre, or send the bike careening off in an unanticipated
direction. Requires ferocious pedaling to keep momentum – think parts of
Leverhulme Park, Bolton. Occasionally a piece sticks to the tire and is thrown
into the air, subsequently landing on another rider's face. Good for
photographers.
Grade 5 - Goo.
About as thick and sticky as the energy gel you eat during a race, only brown
and slightly less tasty, and more likely to be lumpy. Like Peanut Butter, Goo
stays on the ground, but is less resistant to the advancing tire. At the now
defunct Scorton Cross, large sections of this often included some content of
cow dung or rotting flesh. In more pleasant venues Goo may be found on the
verge of a wet grassy area where a few tires have passed.
Grade 6 - Slime.
This is the level of mud where a rider really begins to have fun. Slime is wet
enough that it sticks to everything but doesn't really build up on the bike.
Sticks together well enough that it will fly through the air in large masses. Slime
often is found in corners where it can wreak havoc with traction, leading to a
slide on your butt on the wet ground. Think Avenham Park Sept 2012....
Grade 7 - Glop.
This is the wettest consistency of mud that can still hold a shape. When tires
pass through Glop, a furrow is left that heals up slowly over time to a smooth
surface. Liquid water may come to the top. It's better to have thin 'cross
tires to slice through this stuff – yep, old school 28s and 30s. Imparts a shiny
appearance to bicycle and body parts but at least cleaning is not so bad if you
don’t let it dry.
Grade 8 - Slop.
The bottom of a very wet mud puddle that is not refreshed by a stream. Still
retains some lumpy qualities, unlike Grade 9 - Soup. Splatters very nicely and stains
clothing better than any other type. Those in white kit will moan and their
washing machine will shudder. Renders your glasses completely opaque. Remember
not to smile at your friends after a dunk in this stuff unless you want them to
laugh hysterically at the mud between your teeth.
Grade
8a – Bog. Specific to 3 Peaks Cyclocross, this is mostly water but with enough
organic matter to coat everything and stop forward progress in an instant – see
‘Go on Ian’ faceplant http://youtu.be/Q5Hluv6Nzwg
Grade 9
- Soup.
80-90% water, heavily laden with sand, particulate and goo, but without the
lumps characteristic of Slop. Scientists might classify this grade as a
"Non-Newtonian Fluid." Typical of a stream crossing where the stream
flow isn't fast enough to refresh the mud. Will soak your jersey completely,
while leaving the particulate matter all over the front. Doesn't stick to the
bike, instead just runs off onto the ground. Aim for this if your bike is
clogging with mud elsewhere on the course.
Grade 10 - River Water.
Might feature some residual brown colour (peat) but doesn't stick to anything.
Just wet and cold without any redeeming qualities other than it may loosen up
thicker grades of mud from your tires and shoes. Mainly confined to the 3 Peaks
Cyclocross.